midi-sink (libsumi + Suzu)d/dt (ψ_t* ω_t) = 0 | i_{X_t}ω_t = −α | ∮ p dq = ∮ P dQ = 2πId/dt ψ_t* ω_t = 0) & Darboux Coordinates
Click canvas to move density anomaly centre (q₀, p₀)
Given a spatially varying closed 2-form ω₁ = f(q, p) dq ∧ dp with f(q, p) > 0, the WebGL2 shader integrates
Moser's time-dependent vector field X_t(q, p) = (1 + t(f − 1))⁻¹ (−α_p, α_q) from t = 0 to t = 1,
morphing a warped coordinate grid into uniform canonical Darboux squares where ψ₁* ω₁ = dq ∧ dp = ω₀.
Switch to Kessho Riemannian Birefringence at t = 1 to see that while symplectic curvature vanishes identically,
the Riemannian strain C = Dψ₁ᵀ Dψ₁ retains vivid interference fringes!
t = 1, ψ₁* ω₁ = ω₀: the colour wash flattens completely because every deformed cell now encloses the exact same ω₁-symplectic area.t = 1: the Riemannian metric C = Dψ₁ᵀ Dψ₁ lights up with Michel-Lévy interference colours! Symplectic geometry has no local curvature; Riemannian geometry does.
S(q, Q) & F₂(q, P))
Stereo Quadrature Output (L = q(t), R = p(t)) + Optional Reference Pitch Fork
Apply a canonical transformation (Q, P) ↦ (q, p) generated by F₂(q, P) or S(q, Q) to a harmonic
oscillator's phase space. Because symplectic action ∮ p dq = ∮ P dQ = 2πI is preserved identically, the fundamental pitch stays
locked at 0.00 cents while the nonlinear coordinate deformation acts as a dynamic wavefolder! Switch to the
Uncalibrated Cell::step_sheared Red Controls (voxo/src/suzu.h line 187) to hear how non-canonical
in-loop shearing detunes the pitch by up to +555 cents.
g from 0 → 0.95 under any [CANONICAL] mode: the timbre folds into a bright brassy/Buchla wave, yet beats against the reference fork stay at zero!suzu::shear_period_ratio bring it back into unison.